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4th demo's 97% update
by MaxRock
on 02/11/12
 
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Hiya! It’s MaxRock here with the latest information behind our game. In order to tie things over until the demo releases (which, if real-life circumstances permit, shouldn’t be too far now), I decided to release a few screenshots showing just SOME of the improvements we’ve made. I have no doubt that the 4th demo will be superior in every way, especially since we are swapping out the placeholder graphics for newer, fresher ones! Don’t worry, doing this in particular doesn’t hold up the programming from my side, but it’s always nice to see some new things now and again, right~?

Anyway, time for some screenies!

Despite being busy with life, I managed to get a few more cut-scenes done. This marks the latest one. Looks like Mr.Prog will give MegaMan a helpful item!

We finally managed to put in a fresh Internet Background! Like it? Just try not to feel too bad for the Mettaur >_>

That sure is a familiar sight, isn’t it?

Mayl’s got some new stuff in her room! Can you spot all the changes?

Wait… Totems!? A version 2 of two viruses!? Why so strong!? Killer doesn’t want me to spoil it, but this is a mandatory fight. Should be fun for most of you~

Anyone remember these doors? There’s always some sort of nice prize behind one of these, but this one is a purple mystery data. Hmm…

That’s all for today. MaxRock’s out!